A new found wave of interest in New Technologies in sports education is finding its way to more and more clubs.
The ways one can go about learning football are many. Ways of learning intelligent football,
however, aren’t. One of these ways exists, without a doubt, within the realms of applied New Technologies, a fundamental part of Marcet’s methodology. The extraordinary results obtained here in Barcelona thanks to the use of this latest generation’s gadgets for football practice is catching on more and more in clubs and academies. Arandina CF is one of these clubs.
“We’ve brought with us the work we usually carry out in Barcelona”, explains Franco Sanchírico, head of the New Technologies Department at Marcet. “We’ve put our analysts to work so that over in Aranda they can get to know this new way of teaching intelligent football. It’s a unique approach, not something you usually get to see anywhere else”.
We Want the player to know what’s the next step before he geTS the ball
In this video, Sanchírico goes into detail about what kind of technology has been used on his latest assignment. One of these tools is called the ‘reaction goal’. There are essentially goals with posts that light up remotely in a way that allows the trainer to decide exactly what goal he wants to illuminate, decide the colour with which he wants to do so and, instantaneously, the precise moment he deems it necessary. This way we’re encouraging our players to be aware of the next step they need to take before receiving a pass. The key component to this is that they get used to playing with their head and eyes up”, clarifies Sanchírico: “We also look to keep a certain sense of competitivity between trainees, so that every training experience simulates and evokes in-game situations. This way, reaction time and execution speed is improved”.
An Arandina player shoots to a ‘reaction goal’.
The Dept. of New Technologies at Marcet also uses 360º cameras, which opens doors to new objectives, especially concerning goalkeepers, with the help of dedicated software. “The trainees can see every single one of their actions immediately after they happen. The 360º cameras allow the analysts to review and rectify their trainees from a technical stand point, with the help of visually being able to consider and refer to factors such as space and time.
Furthermore, these devices include slow motion capture, especially relevant to the analysis and improvement of technique. As well as ‘strobe training’, an exercise carried out with the use of glasses that blind players completely to then restore the wearer’s visibility for a split second before going back to complete darkness; a continuous sequence of visual strobing so that the player improves their ability to focus on an objective.
“I really enjoyed everything we tried and their approach to correction”, Álvaro Pascual tells us, he is one of Arandina’s trainees to take part in the New Technologies training. “It’s really helped me step up in practice and on the pitch”. In the end, it’s all about refining the decision-making process on the pitch for real in-game situations. “The final objective”, explains Sanchírico, “is that the players understand why they do what they do instead of just doing it”.